![]() Deeper analysis reveals that PS4 frame-rates can vary significantly depending on the effects work at play, resulting in variable controller latency and some on-screen judder. Reports suggesting that the PS4 version of the game operates at a slick 60fps while the Xbox One game languishes at the console-standard 30fps are verified - up to a point. Factoring in the controversy surrounding the frame-rate differential between the two versions, we prioritised performance analysis in order to get our impressions to you as quickly as possible - and the results are going to make for uncomfortable reading at Microsoft. ![]() ![]() The unscheduled, early release this weekend of Tomb Raider: Definitive Edition on Xbox One and PlayStation 4 allowed us to get something of a head start on our upcoming Face-Off coverage.
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